About Me
Hi, this is Mandy!
My research primarily focuses on physically based rendering and inverse rendering. I'm interested in forward modeling with multiscale simulations, as well as creating effective algorithms for deducing physical properties via inverse rendering.
I am a Postdoc at Yale University, working with Prof. Julie Dorsey and Prof. Holly Rushmeier. Previously I worked at the Realistic Graphics Lab (RGL) at École Polytechnique Fédérale de Lausanne (EPFL), advised by Prof. Wenzel Jakob. I earned my PhD in Computer Science from Cornell University in 2022, where I was advised by Prof. Steve Marschner. Prior to pursuing graduate studies, I received my Bachelor of Science in Applied Mathematics from University of California, Los Angeles (UCLA) in 2016, where I worked with Prof. Chenfanfu Jiang, and Prof. Joseph Teran.
Outside of work, I like hiking, rock climbing, painting, and recently started learning the drums.
News
- May 2025: Congratulations to Rachel Liang on successfully defending her master’s thesis!
- April 2025: I was invited to give a talk at New England Symposium on Graphics at MIT.
- March 2025: Our paper, Predicting Fabric Appearance Through Thread Scattering and Inversion, was conditionally accepted to SIGGRAPH 2025 as a journal paper!
- January 2025: I will be a guest instructor for CPCS 479/579 Advanced Topics in Computer Graphics (Spring 2025).
- November 2024: I will be serving on the program committee of EGSR 2025.
- October 2024: I will be serving on the Technical Paper Committee of SIGGRAPH 2025.
Publications

